A character with carpenter proficiency
for the construction of wooden shelters, towers, barricades, and
other structures. A single carpenter can build a wooden object
the size of a 10-foot cube in a week. This time can be reduced by
helpers, so that seven characters-only one of whom must be a
carpenter-can build a 10-foot cubic structure in a day. One carpenter
is needed for every nine non-carpenter workers.
Carpenter, Equipment: The carpenter
needs an assortment of woodworking
tools, including hammers, spikes, axes, and chisels.
Cost: 400 gp (The cost of raw materials is 11-20%(1d10 + 10)of the value of the finished work.)
Space: Varies by task
so, if you go to a <carpenter's shop>, the following items will be there:
12 iron spikes,
DMG: This occupation
assumes most woodworking jobs. A carpenter might be hired to secure a portal,
fashion a chest, etc.
REF2: <Woodworker/cabinetmaker (DEX-4): In theory, a subskill of carpentry.>
DAILY COST: 3
MONTHLY COST: 2 g.p.