Aids to Playing
Did You Mean: Approaches to Playing AD&D?
Various products such as
and miniature figurines will be most helpful in establishing and maintaining an interesting and exciting campaign.
There are so many such products available that it is not possible to detail each here,
but some guidance can be given.
Paper products range from record sheets for characters and special screens for the DM, <note the different kinds of record sheets, with colored links>
which contain frequently-consulted charts and tables on his or her side,
to complete dungeon or world scenarios.
TSR provides a broad selection of such goods, some of which are listed at the back of this work.
You can obtain a complete
list by writing to TSR at the address shown on
the cover and asking for a current catalog.
The outlet for TSR products
in Great Britain is:
TSR Hobbies (U.K. Limited),
Cambridge, CB1-4AD England.
The only other source of
approved and official AD&D material is
1165 North University Ave.,
Judges Guild publishes a
large and continually expanding line of materials,
and you should contact them for their current catalog.
While there are many other works which appear to be useful in a campaign,
only those bearing the AD&D logo and approval mark should be used.
<use this as a quote at
the top of the JG page:
"All within are merely an inspiration for the active and pontifical judges of the guild. Please alter, illuminate, expand, modify, extrapolate, interpolate,
shrink and further manipulate all contained to suit the tenor of your campaign."- Judges Guild dictum>
Miniature figures used to
represent characters and monsters add color and life to the game.
They also make the task of refereeing action,
easier too! In combination with a gridded surface,
such as the DUNGEON FLOORPLANS (to be published by TSR in the near future),
these miniatures will add a whole new dimension to your playing enjoyment.
It is suggested that you urge your players to provide painted figures representing their characters,
henchmen, and hirelings involved in play.
The monsters can be furnished
by you - possibly purchased through collection of small fees levied on
each playing session.
The OFFICIAL ADVANCED DUNGEONS & DRAGONS miniature figures will be released by
about November 1979.
These figures are the only
ones which comply in all respects to AD&D
specifications and the AD&D MONSTER MANUAL.
Contact Grenadier for an up-to-date listing of available figures.
Other approved lines of fantasy figures APPROVED FOR USE WITH AD&D will be offered by select manufacturers.
Always look for the name,
and the TSR approval mark before purchasing figures for your campaign.
It is also very important
to keep abreast of what is happening in the world of adventure gaming.
You may do so by subscribing to such publications as THE DRAGON and
WHITE DWARF -- <>
or you might find it convenient to purchase them from your favorite game supplier.
For current frequency and costs, drop a card or letter to the address shown below,
and ask for the latest information.
Lake Geneva, WI 53147
Be certain to specify the names of the publications you are interested in.
Again, a word of warning.
Many products might purport to be satisfactory for use with ADVANCED DUNGEONS & DRAGONS,
but only those noted as OFFICIAL or Authorized AD&D items should be accepted.
Do not settle for substitutes or second-rate material in your campaign; ask for approved AD&D products only!
Question: What does "TSR" stand for?
Answer: TSR doesn't
really stand for anything,
any longer. The letters were taken from
the initials of the parent company, Tactical
Studies Rules. Tactical Studies Rules no
longer exists; only TSR, Inc. remains.
Question: Will TSR publish my module?
Answer: TSR works
with published authors only.
If you haven't been published, try the
POLYHEDRON Newszine (if you're an
RPGA Network member); or DUNGEON
Adventures. Be sure to write for guidelines
and send a query letter first.
Gary Gygax had advocated
arranging a licensing agreement between TSR, Inc. and Mayfair Games for
their Role Aids line of game supplements, but was outvoted in the board
meeting considering the question.
- Wikipedia (Mayfair Games: History)
REF1 Dungeon Master's Screen
Dungeon Master's Screen
REF2 Player Character Record Sheets
Player Character Record Sheets
Non-Player Character Record Sheets
Permanent Character Folder & Adventure Record
Dungeon Master's Adventure Log
Q: Where can I find
sheets for making game maps?
A: The TSR Mail Order
Hobby Shop sells
laminated sheets with 25mm hexes on one
side and 25mm squares on the other. One
can draw on them with overhead projector
pens or other water-soluble markers,
then wipe them clean for reuse. This
product is called a laminated hex sheet; its
stock number is Z-10500, and it costs
$5.00 per 21" x 34" sheet. This product
is not in the catalog, but can be ordered
Guess this is the place to ask...
I'm wondering about the history TSR had with Judges Guild. Also since some of the earlier products seem to give credit to the Chainmail, Greyhawk supplement books and Dungeons and Dragons, how much input did you provide, and what restrictions if any did you specify for their material?
The license arrangement
with JG was made by BNrian Blume, not me.
He gave them permission to use the TSR copyrighted works you note.
I disapproved of the arrangement, as there was no TSR quality control.
Originally posted by Tewligan
Mr. Gygax, I humbly offer up a question to thee:
Back in "the day", Judge's
Guild material was pretty much official D&D/AD&D. In addition to
JG's contributions, however, I remember plenty of material by plenty of
other companies that declared themselves to be suitable for use with all
major fantasy RPG's, or something to that effect. A quick look inside these
books made it clear that "all major fantasy RPG's" meant "AD&D." Occasionally
a term would be changed ("strength" becomes "might", "hit points" becomes
"wounds"), but it was obviously D&D without coming out and saying it.
I was just curious if this kind of thing got TSR's legal hackles up, or
was it overlooked or even encouraged? Of course, I do remember the stern
warning in the DMG against using unofficial material, but was there any
non-TSR/JG material at the time that caught your fancy?
As protective of its IP rights as TSR was, there was never any thought of attempting to somehow patent the RPG system. As long as the marks, D&D and AD&D were not used, or likenesses of creatures unique to TSR's games weren't used, "generic" material was ignored--neither encouraged nor discouraged.
Judge's Guild requested and received a license to use the marks belonging to TSR on its products. I was all for that, and wanted to license Mayfair's "Role Aids" line later on, but the BLumes would not agree.
As for me using any generic material, no. I was too busy creating new work of my own, checking that done in house, or going over tournament module material. never enough hours in a day to get in half what I would have liked to.
Originally Posted by Geoffrey
Gary, what is your opinion of:
1. Bob Bledsaw's old Judges Guild FRPG stuff
2. Dave Hargrave's old Aruin stuff?
Did you ever use much of either in your campaign?
I have nothing very positive to say, so I shall say very little.
Some of the JG stuff was useful...
Arduin Gromoire had no redeaming features that I could discover.
Originally Posted by robertsconley
Did Bob Bledsaw and Judges Guild have any influence on development of 1st Edition AD&D?
Surely you jest!
Originally Posted by robertsconley
Ok you got me , it was a obvious question.
I just curious if you had any stories about it. I read accounts about those days from Bob, Bill Owen, etc and I was just curious in what details you could supply.
Actually there was little contact between TSR staff and the JG pep[;e/They sent prosepective mss.
to TSR, and someone at the company suposedly read them and gave an okay or asked for revisions.
That operation was generally the purview of Brian Blume.
(NOT-YET) COMPLEAT LIST OF AD&D SOURCES
Dungeon Master's Guide
Deities & Demigods
Monster Manual II
Dungeoneer's Survival Guide
Wilderness Survival Guide
Manual of the Planes
Dungeon Master's Design Kit
Dungeon Master's Log
PC Record Sheets
NPC Record Sheets
Adventure Record Sheets
REF3 Book of Lairs
REF4 Book of Lairs II
REF5 Lords of Darkness
A1 Slave Pits of the Undercity
A2 Secret of the Slaver's Stockade
A3 Assault on the Aerie of the Slave Lords
A4 In The Dungeons of the The Slave Lords
A1-4 Scourge of the Slave Lords
C1 Hidden Shrine of Tamoachan
C2 Ghost Tower of Inverness
C3 The Lost Island of Castanamir
C4 To Find a King
C5 The Bane of Llewellyn
C6 The Official RPGA Tournament Handbook
CA0 Lankhmar: City of Adventure
CA1 Swords of the Undercity
CA2 Swords of Deceit
CB1 Conan Unchained
CB2 Conan Against Darkness
D1 Descent Into the Depths of the Earth
D2 Shrine of the Kuo-Toa
D3 Vault of the Drow
DL1 Dragons of Despair
DL2 Dragons of Flame
DL3 Dragons of Hope
DL4 Dragons of Desolation
DL5 Dragons of Mystery
DL6 Dragons of Ice
DL7 Dragons of Light
DL8 Dragons of War
DL9 Dragons of Deceit
DL10 Dragons of Dreams
DL12 Dragons of Faith
DL13 Dragons of Truth
DL14 Dragons of Triumph
EX2 The Land Beyond The Magic Mirror
FR0 Forgotten Realms
FR1 Waterdeep and the North
FR3 Empires of the Sands
FR4 The Magister
FR5 The Savage Frontier
FR6 Dreams of the Red Wizards
FRC1 Ruins of Adventure
FRC2 Curse of the Azure Bonds
G1 Steading of the Hill Giant Chief
G2 Glacial Rift of the Frost Giant Jarl
G3 Hall of the Fire Giant King
H1 Bloodstone Pass
H2 The Mines of Bloodstone
H3 Bloodstone Wars
H4 The Throne of Bloodstone
I1 Dwellers of the Forbidden City
I2 Tomb of the Lizard King
I4 Oasis of the White Palm
I5 The Lost Tomb of Martek
I3-I5 Desert of Desolation
I7 Baltron's Beacon
I8 Ravager of Time
I10 Ravenloft II: The House on Gryphon Hill
I12 Egg of the Phoenix
I13 Adventure Pack I
I14 Swords of the Iron Legion
L1 The Secret of Bone Hill
L2 The Assassin's Knot
L3 Deep Dwarven Delve
MV1 Midnight on Dagger Alley
N1 Against the Cult of the Reptile God
N2 The Forest Oracle
N4 Treasure Hunt
N5 Under Illefarn
OP1 Tales of the Outer Planes
Q1 Queen of the Demonweb Pits
S1 Tomb of Horrors
S2 White Plume Mountain
S3 Expedition to the Barrier Peaks
S4 Lost Caverns of Tsojcanth
T1 Village of Hommlet
T1-4 Temple of Elemental Evil
U1 Sinister Secret of Saltmarsh
U2 Danger at Dunwater
U3 The Final Enemy
UK1 Beyond the Crystal Cave
UK4 When a Star Falls
WG0 The World of Greyhawk
WG4 The Forgotten Temple of Tharizdun
WG5 Mordenkainen's Fantastic Adventure
WG6 Isle of the Ape
WG7 Castle Greyhawk
AD&D Woodburning Set
AD&D Coloring Book Series, by Marvel (0.99 copper pieces, each!)